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Gobblin' Goblins is a retro arcade style mobile game that's difficulty scales infinitely, my high score is 14, try beat it! I tried to make this game 1 year ago and couldn't as I lacked a lot of skills and knowledge, however I am beaming with pride to say that I managed to do it! 

It uses a small arena to fit the theme of scale and Every wave and every time a goblin successfully steals from the well and makes it home, all future goblins are upgraded making the scaling of the difficulty of the game infinite! This fits the theme as it procedurally scales  its difficulty.

The WebGL version works on android!

This is my first game and had trouble building to WebGL, I have included an APK file which is a much higher quality version of the game.

The UI does not show up in the WebGL version on Windows and I don't know why, if you have any ideas please contact me at morthanusual@gmail.com

Updated 16 days ago
StatusPrototype
PlatformsAndroid, HTML5
Authormorthanusual
GenreAction
TagsCozy

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(1 edit)

Hey, game feels clean, but what am I supposed to do? As I see no UI on Windows WEBGL, you could write a short tutorial in the description! I gobble Goblins and sometimes the room resets, does that mean I won? Because I hadn't eated ALL the goblins yet?